Brawl - Diddy Kong - Action - 0x98
Entry Script (Common)
- Subroutine(0x1a034)
- CreateInterrupt { interrupt_id: None, action: 0x9a, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xd77))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x99, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xd78))) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script (Common)